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Networking
Networking is a means
of connecting computers together so that they can share data, such as
files and programs, and resources, such as printers and modems. As with
all other computer-related subjects, the subject of networking can be
broken down into two categories:
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Network hardware
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Network software
Network architecture is
the overall design of the network, including the physical components,
network technologies, interfacing software and the protocols needed to
establish reliable communication among each computer or workstation, which
is called a network station, a node,
or a host.
Data is sent over a
network as bits and bytes that have been translated into electronic
signals using the following steps:
1. Data is divided into
segments, each of which has a header
and trailer attached. The headers and
trailers are called a frame, and the
entire unit is called a packet.
2. The data packets are
sent as independent units over the network.
3. At the receiving
end, the header and trailer information is removed, and the data within
the packets is reassembled into contiguous data.
Sending data over a
network is similar to shipping a computer to a destination.
1. The computer (data)
is disassembled and packed into several boxes with address labels attached
(headers and trailers).
2. When the boxes
arrive, the components (data segments) are unpacked and reassembled into a
complete computer.
3. The units (the
combination of shipping boxes, labels, and computer components) are the
data packets.
4. While in transit,
the computer (data) cannot function as a computer because it has been
temporarily disassembled. Once it arrives at its destination, the packing
is removed, and the computer is reassembled and ready for use.
For PCs, it is the job
of the network card to break the data into segments and enclose each
segment in headers and trailers, thus creating individual packets. The
segments are reassembled back into contiguous data on the receiving end.
In the computer shipping analogy, think of the network card in the sending
PC as the packing and shipping department and the network card in the
receiving PC as the person who receives the boxes, unpacks them, and
assembles the computer system. There are two approaches to managing a
network: a peer-to-peer network where each individual workstation manages
its own security and resources, and a client-server network that is
managed by a single server. Windows NT calls these two types of networks
workgroups and domains, respectively.
The OSI Layer
Network Model
In the 1970s, when
manufacturers were beginning to build networking software, firmware, and
hardware to connect computers, each manufacturer developed its own
standards of communication within its proprietary network design.
In the early 1980s,
manufacturers began to make attempts to standardize networking so those
networks from different manufacturers could communicate. Two bodies that
were leaders in this standardization are the following:
International
Organization for Standardization (ISO)
Institute of Electrical
and Electronics Engineers (IEEE)
One major effort of the
IEEE was to standardize Token Ring and Ethernet protocols, which are both
considered industry standards for networking at the network interface card
level.
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